1)History of Maplestory- MONSTER,GUILD, and QUEST

Monsters
MapleStory's monsters are somewhat reminiscent of Earthbound with numerous quirky enemies (such as in the most recent GMS addition, a Smirking Ghost Tree). In fact, it shares at least two enemy types with Earthbound, such as a stop sign (called StopNow) and numerous types of mushrooms. There are few human enemies in either game (excepting Showa Town in some versions), instead mostly requiring you to fight undead, constructs, animals, plants/fungi, and oozes.

Guilds
Players can form Guilds with other players. Guild creation costs a certain amount of Mesos, depending on the version being played. Guild extensions and emblems, which have separate costs, are also available. The purpose of a guild is to be able to find and chat with others more easily, bond with other players, promote cooperation, and battle using teamwork. Members have their guild's name listed under their character name along with the guild's emblem, if applicable.

Quests
There are over six hundred available quests, each with varying prerequisites; most quests may require the player to have attained a certain level or to have completed another certain quest. Most available quests require the player to retrieve a certain amount of spoils attained from monsters or to traverse an obstacle course. Some quests can be repeated, although the reward(s) and given EXP may be different from those attained during their first completion.

Jump quests are a unique type of quest in which a character starts at one area of a map and uses timed jumps to get from one to another specific platform. Players attempt to avoid enemies and obstacles that can knock them off of the platforms. Skills and abilities that increase jumping distance or speed do not have any effect during these quests.

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